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Game Artist

University of Wisconsin Madison
$55,000 ANNUAL (12 months)
United States, Wisconsin, Madison
21 North Park Street (Show on map)
Nov 21, 2024
Job Summary:

We are seeking a versatile and creative Game Artist with a solid foundation in 2D design and concept art to enhance our game's visual experience. The ideal candidate will demonstrate proficiency in character development, poster design, and graphic design, excelling across various art styles. Expertise in industry-standard project management tools and artistic software, such as Figma, ProCreate, and Adobe Creative Suite, is essential.

Key Responsibilities:

-Create 2D game assets, including character designs, backgrounds, and props, ensuring alignment with the game's artistic vision.
-Develop concept art to visualize the overall aesthetics of characters and environments, maintaining narrative consistency.
-Adapt to various art styles to meet the needs of different game genres, including cartoon, realistic, and stylized designs.
-Design marketing materials, including game posters and promotional graphics for campaigns.
-Collaborate with game designers, developers, and fellow artists for seamless artwork integration.
-Utilize project management tools like Trello or Jira to maintain organization and meet project deadlines.
-Employ design software, such as Adobe Photoshop and Illustrator, to produce high-quality assets.
-Stay informed about industry trends and emerging technologies to enhance art quality and workflows.


Responsibilities:
Designs and develops multimedia solutions and materials in collaboration with other content creators, adhering to project timelines and developing and posting content for a specified unit in support of visually and contextually communicating messages aligned with unit strategy.

  • 60% Conceptualizes, plans, designs, and executes multimedia solutions for a specific work unit that may be used through various platforms in collaboration with stakeholders and other content creation staff
  • 15% Contributes to the development of communication, event, and marketing materials to fit into the overall strategy of the work unit
  • 5% Tracks and manages timelines and deliverables related to communication projects
  • 5% Directs operational activities for multiple communication platforms and posts content within a work unit that may include websites, social media, written/illustrative communications, and online tools
  • 10% Develops communication, event, and marketing strategies and materials to align with the overall work unit strategic initiative
  • 5% Develops and facilitates trainings for staff and customers regarding technology options and best practices


Institutional Statement on Diversity:

Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals.

The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world.

For more information on diversity and inclusion on campus, please visit: Diversity and Inclusion


Education:

Required
Bachelor's Degree


Qualifications:

Requirements:
- 6+ years of experience in game art, concept art, or related fields.
- Strong skills in 2D drawing, illustration, and concept art.
- Proficiency with Figma, Adobe Creative Suite (Photoshop, Illustrator, etc.), and other relevant tools.
- Experience in character development and environmental design.
- Ability to work across multiple art styles, from cartoonish to realistic.
- Some experience with graphic design and the ability to design game posters and marketing assets.
- Familiarity with project management tools like Trello, Jira, or others.
- A solid portfolio showcasing diverse art styles, character designs, and game assets.

Preferred:
- Familiarity with animation tools.
- Knowledge of UI/UX design principles in gaming.


Work Type:

Part Time: 60% - 75%

It is anticipated this position requires work be performed in-person, onsite, at a designated campus work location.


Appointment Type, Duration:

Ongoing/Renewable


Salary:

Minimum $55,000 ANNUAL (12 months)
Depending on Qualifications


Additional Information:

Housed within the School of Education, the Wisconsin Center for Education Research (WCER), established in 1964, is one of the first, most productive, and largest university-based education research and development centers in the world. WCER's researchers and staff work to make teaching and learning as effective as possible for all ages and all people.

WCER's mission is to improve educational outcomes for diverse student populations, impact education practice positively and foster collaborations among academic disciplines and practitioners. To this end, our center helps scholars and practitioners develop, submit, conduct, and share grant-funded education research.

At WCER, all employees share five fundamental organization values to guide the purpose and quality of our work and interactions within ourselves and our outside stakeholders. The values that the work and people of WCER strive to uphold are:

- Innovation and Excellence. Continuous improvement is a driver for excellence. We innovate and improve in our work to advance education through leading research and development.

- Equitable Education. Equitable education is essential to a healthy society. We aim to reverse imbalances and injustices in education through our work.

- Affirming and Increasing Diversity. Individual differences and group diversity inspire creative and equitable outcomes. We actively affirm and seek to increase such diversity in our center.

- Healthy Workplace. The well-being of our workplace enhances success for all. We commit to a workplace based on mutual respect and transparency.

- Partnering Across Differences. Diverse backgrounds and expertise improve the quality of our work. We collaborate across disciplines, methodologies, organizations, and communities to strengthen our research and development outcomes.

Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.

The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.

Some of Field Day Lab's projects include curriculum-aligned games, virtual simulations, and community-based learning platforms. They are known for their interdisciplinary approach, combining expertise in design, education, and technology.

If you need to request an accommodation because of a disability during the recruitment process, please email education-HR.DDR@education.wisc.edu and one of our Division Disability Representatives will contact you. More information can also be found at https://employeedisabilities.wisc.edu/disability-accommodation-information-for-applicants/.


How to Apply:

Please click on the "Apply Now" button to start the application process. As part of the application process, you will be required to submit:
- A cover letter addressed to Sarah Gagnon describing how your experience and qualifications meet the requirements of this position
- A current resume
- A list with the contact information of at least three professional references

A successful applicant will be responsible for ensuring eligibility for employment in the United States on or before the effective date of the appointment


Contact:

Becky Ohan
bsohan@wisc.edu
608-262-5158
Relay Access (WTRS): 7-1-1. See RELAY_SERVICE for further information.


Official Title:

Multimedia Designer(CM018)


Department(s):

A17-SCHOOL OF EDUCATION/WCER


Employment Class:

Academic Staff-Renewable


Job Number:

307660-AS


The University of Wisconsin-Madison is an Equal Opportunity and Affirmative Action Employer.
Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, gender identity, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence through diversity and encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, click here

If you need to request an accommodation because of a disability, you can find information about how to make a request at the following website: https://employeedisabilities.wisc.edu/disability-accommodation-information-for-applicants/

Employment may require a criminal background check. It may also require you and your references to answer questions regarding sexual violence and sexual harassment.

The University of Wisconsin System will not reveal the identities of applicants who request confidentiality in writing, except that the identity of the successful candidate will be released. See Wis. Stat. sec. 19.36(7).

The Annual Security and Fire Safety Report contains current campus safety and disciplinary policies, crime statistics for the previous 3 calendar years, and on-campus student housing fire safety policies and fire statistics for the previous 3 calendar years. UW-Madison will provide a paper copy upon request; please contact the University of Wisconsin Police Department.
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